Layout - How To Get Screen Dimensions As Pixels In Android - Stack Overflow
How to build UI that support all screen sizes and devices in android
Layout - How To Get Screen Dimensions As Pixels In Android - Stack Overflow. To support as many screen sizes as possible, design your app layouts to be responsive and adaptive. Public class mainactivity extends activity { textview one,two;
How to build UI that support all screen sizes and devices in android
Point size = new point(); We find this answer accurate for how to get screen dimensions as pixels in android. Specific layout positioning in android. If you're not in an activity you can get the default display via window_service: However, i want to fill the screen of the Px = dp * (dpi / 160) imagine an app in which a scroll or fling gesture is recognized after the user's finger has moved by at least 16 pixels. You can get the views parent by calling myview.getparent () and with getwidth () and getheight () you get the pixel you need. Step 1 − create a new project in android studio, go to file ⇒ new project and fill all required details to create a new project. In general, a view of 512x512 is shown in (1). Step 2 − add the following code to res/layout/activity_main.xml.
Px = dp * (dpi / 160) imagine an app in which a scroll or fling gesture is recognized after the user's finger has moved by at least 16 pixels. In the above example we don't have any view, we have created a. The following source code shows how to get dimensions or screen sizes of the android device your application is running on: On a baseline screen, a user's must move by 16 pixels / 160 dpi, which equals 1 Step 1 − create a new project in android studio, go to file ⇒ new project and fill all required details to create a new project. Public class mainactivity extends activity { textview one,two; Every screen has diffrent density. Step 2 − add the following code to res/layout/activity_main.xml. If you're not in an activity you can get the default display via window_service: Px = dp * (dpi / 160) imagine an app in which a scroll or fling gesture is recognized after the user's finger has moved by at least 16 pixels. Using this(look code at down) only gives you screen size and if your views has static size they will be seen in different size on every different screen.